→IS articles that use the theory
Ang, C. S., Zaphiris, P., & Mahmood, S. (2007). A model of cognitive loads in massively multiplayer online role playing games. Interacting with Computers, 19 (2), 167-179.
Biocca, F., Owen, C., & Tang, A. et al. (2007). Attention, issues in spatial information systems: Directing mobile users’ visual attention using augmented reality. Journal of Management Information Systems, 23(4), 163-184.
Homer, B. D., Plass, J. L., & Blake, L. (2008). The effects of video on cognitive load and social presence in multimedia-learning. Computers in Human Behavior, 24(3) , 786-797.