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Showing below up to 50 results in range #1 to #50.

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  1. Main Page‏‎ (141 revisions)
  2. Theory of slack resources (TSR)‏‎ (37 revisions)
  3. Design Theory‏‎ (24 revisions)
  4. Elaboration likelihood model‏‎ (24 revisions)
  5. Socioemotional Selectivity Theory‏‎ (23 revisions)
  6. Theory Template‏‎ (23 revisions)
  7. Social Identity Theory‏‎ (21 revisions)
  8. Flow theory‏‎ (17 revisions)
  9. Critical Mass Theory of Interactive Media‏‎ (15 revisions)
  10. Information warfare‏‎ (15 revisions)
  11. Absorptive capacity theory‏‎ (15 revisions)
  12. Technology acceptance model‏‎ (14 revisions)
  13. Multi-motive information systems continuance model (MISC)‏‎ (12 revisions)
  14. Adaptive enterprise architecture theory‏‎ (12 revisions)
  15. Customer Focus Theory‏‎ (11 revisions)
  16. Boundary object theory‏‎ (11 revisions)
  17. Kellers Motivational Model‏‎ (11 revisions)
  18. Technology Threat Avoidance Theory (TTAT)‏‎ (11 revisions)
  19. Success Management Theory‏‎ (11 revisions)
  20. Accountability theory‏‎ (10 revisions)
  21. Critical realism theory‏‎ (10 revisions)
  22. Theory of planned behavior‏‎ (10 revisions)
  23. Team resilience theory‏‎ (9 revisions)
  24. Social Presence Theory‏‎ (9 revisions)
  25. Theory of reasoned action‏‎ (9 revisions)
  26. Technology-organization-environment framework‏‎ (8 revisions)
  27. Social Bond Theory‏‎ (8 revisions)
  28. Theory of Organizational Creativity‏‎ (8 revisions)
  29. Expectation confirmation theory‏‎ (8 revisions)
  30. Sociomaterialism Theory‏‎ (8 revisions)
  31. General systems theory‏‎ (7 revisions)
  32. Lemon Market Theory‏‎ (7 revisions)
  33. Social exchange theory‏‎ (7 revisions)
  34. Competitive strategy (Porter)‏‎ (7 revisions)
  35. Institutional theory‏‎ (7 revisions)
  36. Administrative behavior, theory of‏‎ (7 revisions)
  37. Media synchronicity theory‏‎ (7 revisions)
  38. Diffusion of innovations theory‏‎ (7 revisions)
  39. Behavioral decision theory‏‎ (7 revisions)
  40. Privacy Calculus Theory‏‎ (7 revisions)
  41. Protection motivation theory‏‎ (7 revisions)
  42. Game theory‏‎ (7 revisions)
  43. General deterrence theory‏‎ (6 revisions)
  44. Actor network theory‏‎ (6 revisions)
  45. Task-technology fit‏‎ (6 revisions)
  46. Language action perspective‏‎ (6 revisions)
  47. Structuration theory‏‎ (6 revisions)
  48. Delone and McLean IS success model‏‎ (6 revisions)
  49. Theory of Organizational Sensemaking‏‎ (6 revisions)
  50. Knowledge-based theory of the firm‏‎ (6 revisions)

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