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− | [[Image:AIS.jpg|thumb|right|134px|This site is associated with [http://www.aisworld.org/ AISWorld]]]
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| Ang, C. S., Zaphiris, P., & Mahmood, S. (2007). A model of cognitive loads in massively multiplayer online role playing games. Interacting with Computers, 19 (2), 167-179. | | Ang, C. S., Zaphiris, P., & Mahmood, S. (2007). A model of cognitive loads in massively multiplayer online role playing games. Interacting with Computers, 19 (2), 167-179. |
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− | Biocca, F., Owen, C., & Tang, A. et al. (2007). Attention, issues in spatial information systems: Directing mobile users’ visual attention using augmented reality. Journal of Management Information Systems, 23(4), 163-184. | + | Biocca, F., Owen, C., & Tang, A. et al. (2007). [http://inn.colorado.edu/Details/Paper/6988 Attention, issues in spatial information systems: Directing mobile users’ visual attention using augmented reality.] Journal of Management Information Systems, 23(4), 163-184. |
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| Homer, B. D., Plass, J. L., & Blake, L. (2008). The effects of video on cognitive load and social presence in multimedia-learning. Computers in Human Behavior, 24(3) , 786-797. | | Homer, B. D., Plass, J. L., & Blake, L. (2008). The effects of video on cognitive load and social presence in multimedia-learning. Computers in Human Behavior, 24(3) , 786-797. |