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== Critical Mass Theory of Interactive Media ==
 
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<div id="mainpage_pagetitle">'''Welcome to the <span id="mainpage_mwtitle">Theories Used in IS Research Wiki</span>'''</div>
 
<div id="mainpage_pagetitle">'''Welcome to the <span id="mainpage_mwtitle">Theories Used in IS Research Wiki</span>'''</div>
 
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*[[Adaptive enterprise architecture theory]]
 
*[[Adaptive enterprise architecture theory]]
 
*[[Agency theory]]
 
*[[Agency theory]]
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*[[Appraisal Theory]]
 
*[[Argumentation theory]]
 
*[[Argumentation theory]]
 
*[[Behavioral decision theory]]
 
*[[Behavioral decision theory]]
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*[[Cognitive fit theory]]
 
*[[Cognitive fit theory]]
 
*[[Cognitive load theory]]
 
*[[Cognitive load theory]]
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*[[Community Of Practice Theory]]
 
*[[Competitive strategy (Porter)]]
 
*[[Competitive strategy (Porter)]]
 
*[[Complexity theory]]
 
*[[Complexity theory]]
 
*[[Conservation of resources theory]]
 
*[[Conservation of resources theory]]
 
*[[Contingency theory]]
 
*[[Contingency theory]]
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*[[Critical Mass Theory of Interactive Media]]
 
*[[Critical realism theory]]
 
*[[Critical realism theory]]
 
*[[Critical social theory]]
 
*[[Critical social theory]]
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*[[Kellers Motivational Model |Keller's Motivational Model]]
 
*[[Kellers Motivational Model |Keller's Motivational Model]]
 
*[[Knowledge-based theory of the firm]]
 
*[[Knowledge-based theory of the firm]]
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*[[Knowledge Security Theory]]
 
*[[Language action perspective]]
 
*[[Language action perspective]]
 
*[[Lemon Market Theory|Information asymmetry theory (lemon market)]]
 
*[[Lemon Market Theory|Information asymmetry theory (lemon market)]]
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*[[Organizational learning theory]]
 
*[[Organizational learning theory]]
 
*[[Portfolio theory]]
 
*[[Portfolio theory]]
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*[[Privacy Calculus Theory]]
 
*[[Process virtualization theory]]
 
*[[Process virtualization theory]]
 
*[[Prospect theory]]
 
*[[Prospect theory]]
 
*[[Protection motivation theory (NEW entry!)|Protection motivation theory]]
 
*[[Protection motivation theory (NEW entry!)|Protection motivation theory]]
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*[[Psychological ownership framework]]
 
*[[Punctuated equilibrium theory]]
 
*[[Punctuated equilibrium theory]]
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*[[Rational Choice Theory]]
 
*[[Real options theory]]
 
*[[Real options theory]]
 
*[[Representation Theory]]
 
*[[Representation Theory]]
 
*[[Resource-based view of the firm]]
 
*[[Resource-based view of the firm]]
 
*[[Resource dependency theory]]
 
*[[Resource dependency theory]]
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*[[Role Theory]]
 
*[[Selective organizational information privacy and security violations model (SOIPSVM)]]
 
*[[Selective organizational information privacy and security violations model (SOIPSVM)]]
 
*[[Self determination theory]]
 
*[[Self determination theory]]
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*[[Social Information Processing Theory]] (of Walther)
 
*[[Social Information Processing Theory]] (of Walther)
 
*[[Social learning theory]]
 
*[[Social learning theory]]
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*[[Social media engagement theory]]
 
*[[Social network theory]]
 
*[[Social network theory]]
 
*[[Social Penetration Theory]]
 
*[[Social Penetration Theory]]
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*[[Structuration theory]]
 
*[[Structuration theory]]
 
*[[Structured process modeling theory (SPMT)]]
 
*[[Structured process modeling theory (SPMT)]]
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*[[Success Management Theory]]
 
*[[Task closure theory]]
 
*[[Task closure theory]]
 
*[[Task-technology fit]]
 
*[[Task-technology fit]]
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*[[Technology Threat Avoidance Theory (TTAT)|Technology Threat Avoidance Theory]]
 
*[[Technology Threat Avoidance Theory (TTAT)|Technology Threat Avoidance Theory]]
 
*[[Theory of collective action]]
 
*[[Theory of collective action]]
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*[[Theory of Hypercompetition]]
 
*[https://is.theorizeit.org/wiki/Theory_of_Interactive_Media_Effects Theory of Interactive Media Effects (TIME)]
 
*[https://is.theorizeit.org/wiki/Theory_of_Interactive_Media_Effects Theory of Interactive Media Effects (TIME)]
 
*[[Theory of Interpersonal Behavior (TIB)|Theory of Interpersonal Behavior]]
 
*[[Theory of Interpersonal Behavior (TIB)|Theory of Interpersonal Behavior]]
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*[[Unified theory of acceptance and use of technology]]
 
*[[Unified theory of acceptance and use of technology]]
 
*[[Usage control model]]
 
*[[Usage control model]]
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*[[ValueTheory|Value Theory]]
 
*[[Work systems theory]]
 
*[[Work systems theory]]
 
*[[Yield shift theory of satisfaction]]
 
*[[Yield shift theory of satisfaction]]
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*

Latest revision as of 15:02, 17 September 2022

Welcome to the Theories Used in IS Research Wiki

This site provides researchers with summarized information on theories widely used in information systems (IS) research. Click on a linked theory name below to find details about the theory, some examples of IS papers using the theory, and links to related sites. Please feel free to summarize a theory, add to the information already present, correct errors, or suggest additional theories for the list. Theories yet to be summarized and theory submission guidelines can be found below.

This site is built on user contributions. Please share your knowledge and contribute!

This site is maintained as an ongoing project of the Human Behavior Project at the University of Colorado and the Information Systems PhD Preparation Program of the Marriott School of Management of Brigham Young University.

Suggested Citation for the Wiki
Larsen, K. R., Eargle, D. (Eds.) (2015). Theories Used in IS Research Wiki. Retrieved [today's date] from http://IS.TheorizeIt.org.
Highlights
  • IS Theories Wiki is now part of the TheorizeIt.org portal.
    For construct discovery, try out the internomological network at INN.TheorizeIt.org.

Theories