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+ | |||
+ | == Theories == | ||
+ | |||
+ | *[[Absorptive capacity theory]] | ||
+ | *[[Actor network theory]] | ||
+ | *[[Adaptive structuration theory]] | ||
+ | *[[Administrative behavior, theory of]] | ||
+ | *[[Agency theory]] | ||
+ | *[[Argumentation theory]] | ||
+ | *[[Behavioral decision theory]] | ||
+ | *[[Boundary object theory]] | ||
+ | *[[Chaos theory]] | ||
+ | *[[Cognitive dissonance theory]] | ||
+ | *[[Cognitive fit theory]] | ||
+ | *[[Cognitive load theory]] | ||
+ | *[[Competitive strategy (Porter)]] | ||
+ | *[[Complexity theory]] | ||
+ | *[[Contingency theory]] | ||
+ | *[[Critical realism theory]] | ||
+ | *[[Critical social theory]] | ||
+ | *[[Critical success factors, theory of]] | ||
+ | *[[Deferred action, theory of]] | ||
+ | *[[Delone and McLean IS success model]] | ||
+ | *[[Diffusion of innovations theory]] | ||
+ | *[[Dynamic capabilities]] | ||
+ | *[[Embodied social presence theory]] | ||
+ | *[[Equity theory]] | ||
+ | *[[Evolutionary theory]] | ||
+ | *[[Expectation confirmation theory]] | ||
+ | *[[Feminism theory]] | ||
+ | *[[Fit-Viability theory]] | ||
+ | *[[Flow theory]] | ||
+ | *[[Game theory]] | ||
+ | *[[Garbage can theory]] | ||
+ | *[[General systems theory]] | ||
+ | *[[General deterrence theory]] | ||
+ | *[[Hermeneutics]] | ||
+ | *[[Illusion of control]] | ||
+ | *[[Impression management, theory of]] | ||
+ | *[[Information processing theory]] | ||
+ | *[[Institutional theory]] | ||
+ | *[[International information systems theory]] | ||
+ | *[[Knowledge-based theory of the firm]] | ||
+ | *[[Language action perspective]] | ||
+ | *[[Lemon Market Theory]] | ||
+ | *[[Management fashion theory]] | ||
+ | *[[Media richness theory]] | ||
+ | *[[Media synchronicity theory]] | ||
+ | *[[Modal aspects, theory of]] | ||
+ | *[[Multi-attribute utility theory]] | ||
+ | *[[Organizational culture theory]] | ||
+ | *[[Organizational information processing theory]] | ||
+ | *[[Organizational knowledge creation]] | ||
+ | *[[Organizational learning theory]] | ||
+ | *[[Portfolio theory]] | ||
+ | *[[Process virtualization theory]] | ||
+ | *[[Prospect theory]] | ||
+ | *[[Punctuated equilibrium theory]] | ||
+ | *[[Real options theory]] | ||
+ | *[[Resource-based view of the firm]] | ||
+ | *[[Resource dependency theory]] | ||
+ | *[[Self-efficacy theory]] | ||
+ | *[[SERVQUAL]] | ||
+ | *[[Social capital theory]] | ||
+ | *[[Social cognitive theory]] | ||
+ | *[[Social exchange theory]] | ||
+ | *[[Social learning theory]] | ||
+ | *[[Social network theory]] | ||
+ | *[[Social shaping of technology]] | ||
+ | *[[Socio-technical theory]] | ||
+ | *[[Soft systems theory]] | ||
+ | *[[Stakeholder theory]] | ||
+ | *[[Structuration theory]] | ||
+ | *[[Task closure theory]] | ||
+ | *[[Task-technology fit]] | ||
+ | *[[Technological frames of reference]] | ||
+ | *[[Technology acceptance model]] | ||
+ | *[[Technology dominance, theory of]] | ||
+ | *[[Technology-organization-environment framework]] | ||
+ | *[[Theory of planned behavior]] | ||
+ | *[[Theory of reasoned action]] | ||
+ | *[[Transaction cost economics]] | ||
+ | *[[Transactive memory theory]] | ||
+ | *[[Unified theory of acceptance and use of technology]] | ||
+ | *[[Usage control model]] | ||
+ | *[[Work systems theory]] | ||
+ | *[[Yield shift theory of satisfaction]] |
Revision as of 06:33, 28 September 2011
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Getting started
Theories
- Absorptive capacity theory
- Actor network theory
- Adaptive structuration theory
- Administrative behavior, theory of
- Agency theory
- Argumentation theory
- Behavioral decision theory
- Boundary object theory
- Chaos theory
- Cognitive dissonance theory
- Cognitive fit theory
- Cognitive load theory
- Competitive strategy (Porter)
- Complexity theory
- Contingency theory
- Critical realism theory
- Critical social theory
- Critical success factors, theory of
- Deferred action, theory of
- Delone and McLean IS success model
- Diffusion of innovations theory
- Dynamic capabilities
- Embodied social presence theory
- Equity theory
- Evolutionary theory
- Expectation confirmation theory
- Feminism theory
- Fit-Viability theory
- Flow theory
- Game theory
- Garbage can theory
- General systems theory
- General deterrence theory
- Hermeneutics
- Illusion of control
- Impression management, theory of
- Information processing theory
- Institutional theory
- International information systems theory
- Knowledge-based theory of the firm
- Language action perspective
- Lemon Market Theory
- Management fashion theory
- Media richness theory
- Media synchronicity theory
- Modal aspects, theory of
- Multi-attribute utility theory
- Organizational culture theory
- Organizational information processing theory
- Organizational knowledge creation
- Organizational learning theory
- Portfolio theory
- Process virtualization theory
- Prospect theory
- Punctuated equilibrium theory
- Real options theory
- Resource-based view of the firm
- Resource dependency theory
- Self-efficacy theory
- SERVQUAL
- Social capital theory
- Social cognitive theory
- Social exchange theory
- Social learning theory
- Social network theory
- Social shaping of technology
- Socio-technical theory
- Soft systems theory
- Stakeholder theory
- Structuration theory
- Task closure theory
- Task-technology fit
- Technological frames of reference
- Technology acceptance model
- Technology dominance, theory of
- Technology-organization-environment framework
- Theory of planned behavior
- Theory of reasoned action
- Transaction cost economics
- Transactive memory theory
- Unified theory of acceptance and use of technology
- Usage control model
- Work systems theory
- Yield shift theory of satisfaction