Difference between revisions of "Design Theory"

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== Concise description of theory ==
 
== Concise description of theory ==
 
Design theory involves examining and evaluating design as a concept. A number of
 
scholars in information systems research have examined the concept of
 
design.  “What is design?” remains elusive
 
to ideate. The focus of design in information systems is on design of IT
 
artifacts. There are differing opinions about what constitutes design
 
theories for information technology artifacts. Walls et al.
 
(1992) specify two major components of IT design theories:
 
a product component and a development process component.
 
Each draws upon kernel theories (usually taken from the
 
natural or social sciences) in specifying prescriptive hypotheses
 
that enable designers to evaluate whether the product and
 
its development process satisfy the design theory. Goldkuhl
 
(2004) specifies a need for multiple grounding of design
 
theories in external theories, reference theories, value
 
theories, etc. Markus et al. (2002) take a more practical view
 
of design theories, using these theories to explain the means–
 
ends relationship as a practical, prescriptively causal mechanism
 
to justify design components.
 
  
  

Revision as of 23:10, 3 April 2015

Design theory


This theory is waiting to be summarized!

Acronym

Alternate name(s)

Instructional Design Theory, Design Research, Design Science, Theory of Artifacts


Main dependent construct(s)/factor(s)

Subjective measures (e.g. satisfaction, goodness)

Objective measures (e.g. percentage of improvement in efficiency, number of users)

Main independent construct(s)/factor(s)

Philosophy of design is concerned with the question “what is the purpose of design?”

Aristotle proposed four causes, four types of answers to the question “why”, and Heidegger showed that Aristotle’s four causes differed from one another (Gregor and Jones, 2007).

  1. Causa materialis is the material or matter.
  2. Causa formalis is the form or shape the material or matter enters.
  3. Causa finalis is the end.
  4. Causa efficiens is the effect that is finished.

Artifact mutability

Testable propositions

Expository instantiation

Concise description of theory

Diagram/schematic of theory

Originating author(s)

Seminal articles

Weber, R. (1987). Toward a theory of artifacts: a paradigmatic base for information systems research. Journal of Information Systems, 1(2), 3-19.

Walls, J. G., Widmeyer, G. R., & El Sawy, O. A. (1992). Building an information system design theory for vigilant EIS. Information systems research, 3(1), 36-59.

March, S. T., & Smith, G. F. (1995). Design and natural science research on information technology. Decision support systems, 15(4), 251-266.

Simon, H. A. (1996). The sciences of the artificial (Vol. 136). MIT press.

Markus, M. L., Majchrzak, A., & Gasser, L. (2002). A design theory for systems that support emergent knowledge processes. Mis Quarterly, 179-212.

Hevner, A., March, S. T., Park, J., & Ram, S. (2004). Design science in information systems research. MIS quarterly, 28(1), 75-105.

Gregor, S., & Jones, D. (2007). The anatomy of a design theory. Journal of the Association for Information Systems, 8(5), 312-335.

Peffers, K., Tuunanen, T., Rothenberger, M. A., & Chatterjee, S. (2007). A design science research methodology for information systems research. Journal of management information systems, 24(3), 45-77.

Originating area

Philosophy

Level of analysis

Design of an IS artifact

IS articles that use the theory

Links from this theory to other theories

Kernel Theory

External links

Four causes

Original Contributor(s)

Vishal Uppala

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