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943 bytes added ,  19:28, 2 April 2015
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== Main dependent construct(s)/factor(s)==
 
== Main dependent construct(s)/factor(s)==
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Subjective measures (e.g. satisfaction, goodness)
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Objective measures (e.g. percentage of improvement in efficiency, number
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of users)
    
== Main independent construct(s)/factor(s) ==
 
== Main independent construct(s)/factor(s) ==
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Philosophy of design is concerned with the question “what is the purpose of design?”
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Aristotle proposed four causes, four types of answers to the question “why”, and Heidegger showed that Aristotle four causes showed that Aristotle’s four causes differed from one another
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(Gregor and Jone, 2007).
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# C''ausa materialis'' is the material or matter.
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# ''Causa formalis'' is the form or shape the material or matter enters.
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# ''Causa finalis'' is the end.
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# ''Causa efficiens'' is the effect that is finished.
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Simon (1996)…
    
== Concise description of theory ==
 
== Concise description of theory ==
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There are differing opinions about what constitutes design
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Design theory involves examining design as a concept. A number of
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scholars in information systems research have examined the concept of
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design.  “What is design?” remains elusive
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to ideate. The focus of design in information systems is on design of IT
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artifacts. There are differing opinions about what constitutes design
 
theories for information technology artifacts. Walls et al.
 
theories for information technology artifacts. Walls et al.
 
(1992) specify two major components of IT design theories:
 
(1992) specify two major components of IT design theories:
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Philosophy
 
Philosophy
 
== Level of analysis ==
 
== Level of analysis ==
Design in Information Systems
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Design of an IS artifact
 
== IS articles that use the theory ==
 
== IS articles that use the theory ==
 
== Links from this theory to other theories ==
 
== Links from this theory to other theories ==
 
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Kernel Theory
 
== External links ==
 
== External links ==
  
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