Difference between revisions of "Design Theory"

From IS Theory
Jump to navigation Jump to search
Line 11: Line 11:
  
 
== Main dependent construct(s)/factor(s)==
 
== Main dependent construct(s)/factor(s)==
 +
Subjective measures (e.g. satisfaction, goodness)
 +
 +
Objective measures (e.g. percentage of improvement in efficiency, number
 +
of users)
  
 
== Main independent construct(s)/factor(s) ==
 
== Main independent construct(s)/factor(s) ==
 +
Philosophy of design is concerned with the question “what is the purpose of design?”
 +
 +
Aristotle proposed four causes, four types of answers to the question “why”, and Heidegger showed that Aristotle four causes showed that Aristotle’s four causes differed from one another
 +
(Gregor and Jone, 2007).
 +
# C''ausa materialis'' is the material or matter.
 +
# ''Causa formalis'' is the form or shape the material or matter enters.
 +
# ''Causa finalis'' is the end.
 +
# ''Causa efficiens'' is the effect that is finished.
 +
Simon (1996)…
  
 
== Concise description of theory ==
 
== Concise description of theory ==
  
There are differing opinions about what constitutes design
+
Design theory involves examining design as a concept. A number of
 +
scholars in information systems research have examined the concept of
 +
design.  “What is design?” remains elusive
 +
to ideate. The focus of design in information systems is on design of IT
 +
artifacts. There are differing opinions about what constitutes design
 
theories for information technology artifacts. Walls et al.
 
theories for information technology artifacts. Walls et al.
 
(1992) specify two major components of IT design theories:
 
(1992) specify two major components of IT design theories:
Line 57: Line 74:
 
Philosophy
 
Philosophy
 
== Level of analysis ==
 
== Level of analysis ==
Design in Information Systems
+
Design of an IS artifact
 
== IS articles that use the theory ==
 
== IS articles that use the theory ==
 
== Links from this theory to other theories ==
 
== Links from this theory to other theories ==
 
+
Kernel Theory
 
== External links ==
 
== External links ==
  

Revision as of 19:28, 2 April 2015

Design theory


This theory is waiting to be summarized!

Acronym

Alternate name(s)

Instructional Design Theory, Design Research, Design Science, Theory of Artifacts


Main dependent construct(s)/factor(s)

Subjective measures (e.g. satisfaction, goodness)

Objective measures (e.g. percentage of improvement in efficiency, number of users)

Main independent construct(s)/factor(s)

Philosophy of design is concerned with the question “what is the purpose of design?”

Aristotle proposed four causes, four types of answers to the question “why”, and Heidegger showed that Aristotle four causes showed that Aristotle’s four causes differed from one another (Gregor and Jone, 2007).

  1. Causa materialis is the material or matter.
  2. Causa formalis is the form or shape the material or matter enters.
  3. Causa finalis is the end.
  4. Causa efficiens is the effect that is finished.

Simon (1996)…

Concise description of theory

Design theory involves examining design as a concept. A number of scholars in information systems research have examined the concept of design.  “What is design?” remains elusive to ideate. The focus of design in information systems is on design of IT artifacts. There are differing opinions about what constitutes design theories for information technology artifacts. Walls et al. (1992) specify two major components of IT design theories: a product component and a development process component. Each draws upon kernel theories (usually taken from the natural or social sciences) in specifying prescriptive hypotheses that enable designers to evaluate whether the product and its development process satisfy the design theory. Goldkuhl (2004) specifies a need for multiple grounding of design theories in external theories, reference theories, value theories, etc. Markus et al. (2002) take a more practical view of design theories, using these theories to explain the means– ends relationship as a practical, prescriptively causal mechanism to justify design components.


Diagram/schematic of theory

Originating author(s)

Seminal articles

Weber, R. (1987). Toward a theory of artifacts: a paradigmatic base for information systems research. Journal of Information Systems, 1(2), 3-19.

Walls, J. G., Widmeyer, G. R., & El Sawy, O. A. (1992). Building an information system design theory for vigilant EIS. Information systems research, 3(1), 36-59.

March, S. T., & Smith, G. F. (1995). Design and natural science research on information technology. Decision support systems, 15(4), 251-266.

Simon, H. A. (1996). The sciences of the artificial (Vol. 136). MIT press.

Markus, M. L., Majchrzak, A., & Gasser, L. (2002). A design theory for systems that support emergent knowledge processes. Mis Quarterly, 179-212.

Hevner, A., March, S. T., Park, J., & Ram, S. (2004). Design science in information systems research. MIS quarterly, 28(1), 75-105.

Gregor, S., & Jones, D. (2007). The anatomy of a design theory. Journal of the Association for Information Systems, 8(5), 312-335.

Peffers, K., Tuunanen, T., Rothenberger, M. A., & Chatterjee, S. (2007). A design science research methodology for information systems research. Journal of management information systems, 24(3), 45-77.

Originating area

Philosophy

Level of analysis

Design of an IS artifact

IS articles that use the theory

Links from this theory to other theories

Kernel Theory

External links

Original Contributor(s)

Vishal Uppala

Please feel free to make modifications to this site. In order to do so, you must register.

Return to Theories Used in IS Research