Difference between revisions of "Design Theory"

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== '''Design theory''' ==
 
== '''Design theory''' ==
 
----
 
----
''This theory is waiting to be summarized!''
 
 
 
== Acronym ==
 
== Acronym ==
  
 
== Alternate name(s)==
 
== Alternate name(s)==
Instructional Design Theory, Design Research,  Design Science, Theory of Artifacts
+
Design Research,  Design Science
 
 
 
 
  
 
== Main dependent construct(s)/factor(s)==
 
== Main dependent construct(s)/factor(s)==
Subjective measures (e.g. satisfaction, goodness)
 
 
Objective measures (e.g. percentage of improvement in efficiency, number
 
of users)
 
 
 
== Main independent construct(s)/factor(s) ==
 
== Main independent construct(s)/factor(s) ==
Philosophy of design is concerned with the question “what is the purpose of design?”
 
 
Aristotle proposed four causes, four types of answers to the question “why”, and Heidegger showed that Aristotle’s four causes differed from one another (Gregor and Jones, 2007).
 
# C''ausa materialis'' is the material or matter.
 
# ''Causa formalis'' is the form or shape the material or matter enters.
 
# ''Causa finalis'' is the end.
 
# ''Causa efficiens'' is the effect that is finished.
 
Artifact mutability
 
 
Testable propositions
 
 
Expository instantiation
 
 
 
== Concise description of theory ==
 
== Concise description of theory ==
 
Design theory involves examining and evaluating design as a concept. A number of
 
scholars in information systems research have examined the concept of
 
design.  “What is design?” remains elusive
 
to ideate. The focus of design in information systems is on design of IT
 
artifacts. There are differing opinions about what constitutes design
 
theories for information technology artifacts. Walls et al.
 
(1992) specify two major components of IT design theories:
 
a product component and a development process component.
 
Each draws upon kernel theories (usually taken from the
 
natural or social sciences) in specifying prescriptive hypotheses
 
that enable designers to evaluate whether the product and
 
its development process satisfy the design theory. Goldkuhl
 
(2004) specifies a need for multiple grounding of design
 
theories in external theories, reference theories, value
 
theories, etc. Markus et al. (2002) take a more practical view
 
of design theories, using these theories to explain the means–
 
ends relationship as a practical, prescriptively causal mechanism
 
to justify design components.
 
  
  
 +
Design theory involves examining and evaluating design as a concept. A
 +
number of scholars in information systems research have examined and evaluated the concept of
 +
design.  The focus of design
 +
in information systems is on design of IT artifacts. There
 +
are differing opinions about what constitutes design for information
 +
technology artifacts.  Walls et al. (1992) specify two major components of IT design
 +
theories: a product component and a development process component. Each draws
 +
upon kernel theories (usually taken from the natural or social sciences) in
 +
specifying prescriptive hypotheses that enable designers to evaluate whether
 +
the product and its development process satisfy the design theory. Goldkuhl
 +
(2004) specifies a need for multiple grounding of design theories in external
 +
theories, reference theories, value theories, etc. Markus et al. (2002) take a
 +
more practical view of design theories, using these theories to explain the
 +
means– ends relationship as a practical, prescriptively causal mechanism to
 +
justify design components.
 
== Diagram/schematic of theory ==
 
== Diagram/schematic of theory ==
 +
[[File:ISR.png|border|624x624px]]
  
 +
Source: Hevner, A., March, S. T., Park, J., & Ram, S. (2004). Design
 +
science in information systems research. ''MIS quarterly'', ''28''(1),
 +
75-105.
 
== Originating author(s) ==
 
== Originating author(s) ==
  
Line 79: Line 57:
 
Design of an IS artifact
 
Design of an IS artifact
 
== IS articles that use the theory ==
 
== IS articles that use the theory ==
 +
Germonprez, M., Hovorka, D., & Gal, U. (2011). Secondary design: A case of behavioral design science research. ''Journal of the Association for Information Systems'', ''12''(10). Retrieved from http://aisel.aisnet.org/jais/vol12/iss10/2
 +
 +
Germonprez, M., Kendall, J. E., Kendall, K. E., Mathiassen, L., Young, B., & Warner, B. (2016). A theory of responsive design: A field study of corporate engagement with open source communities. ''Information Systems Research'', ''28''(1), 64–83. https://doi.org/10.1287/isre.2016.0662
 +
 
== Links from this theory to other theories ==
 
== Links from this theory to other theories ==
Kernel Theory
+
 
 
== External links ==
 
== External links ==
[[wikipedia:Four_causes|Four causes]]
+
 
 
== Original Contributor(s) ==
 
== Original Contributor(s) ==
  
Vishal Uppala<br>
+
<br>
 
<br>
 
<br>
 
Please feel free to make modifications to this site. In order to do so, you must register.
 
Please feel free to make modifications to this site. In order to do so, you must register.

Latest revision as of 18:04, 24 June 2017

Design theory


Acronym

Alternate name(s)

Design Research, Design Science

Main dependent construct(s)/factor(s)

Main independent construct(s)/factor(s)

Concise description of theory

Design theory involves examining and evaluating design as a concept. A number of scholars in information systems research have examined and evaluated the concept of design.  The focus of design in information systems is on design of IT artifacts. There are differing opinions about what constitutes design for information technology artifacts. Walls et al. (1992) specify two major components of IT design theories: a product component and a development process component. Each draws upon kernel theories (usually taken from the natural or social sciences) in specifying prescriptive hypotheses that enable designers to evaluate whether the product and its development process satisfy the design theory. Goldkuhl (2004) specifies a need for multiple grounding of design theories in external theories, reference theories, value theories, etc. Markus et al. (2002) take a more practical view of design theories, using these theories to explain the means– ends relationship as a practical, prescriptively causal mechanism to justify design components.

Diagram/schematic of theory

ISR.png

Source: Hevner, A., March, S. T., Park, J., & Ram, S. (2004). Design science in information systems research. MIS quarterly, 28(1), 75-105.

Originating author(s)

Seminal articles

Weber, R. (1987). Toward a theory of artifacts: a paradigmatic base for information systems research. Journal of Information Systems, 1(2), 3-19.

Walls, J. G., Widmeyer, G. R., & El Sawy, O. A. (1992). Building an information system design theory for vigilant EIS. Information systems research, 3(1), 36-59.

March, S. T., & Smith, G. F. (1995). Design and natural science research on information technology. Decision support systems, 15(4), 251-266.

Simon, H. A. (1996). The sciences of the artificial (Vol. 136). MIT press.

Markus, M. L., Majchrzak, A., & Gasser, L. (2002). A design theory for systems that support emergent knowledge processes. Mis Quarterly, 179-212.

Hevner, A., March, S. T., Park, J., & Ram, S. (2004). Design science in information systems research. MIS quarterly, 28(1), 75-105.

Gregor, S., & Jones, D. (2007). The anatomy of a design theory. Journal of the Association for Information Systems, 8(5), 312-335.

Peffers, K., Tuunanen, T., Rothenberger, M. A., & Chatterjee, S. (2007). A design science research methodology for information systems research. Journal of management information systems, 24(3), 45-77.

Originating area

Philosophy

Level of analysis

Design of an IS artifact

IS articles that use the theory

Germonprez, M., Hovorka, D., & Gal, U. (2011). Secondary design: A case of behavioral design science research. Journal of the Association for Information Systems, 12(10). Retrieved from http://aisel.aisnet.org/jais/vol12/iss10/2

Germonprez, M., Kendall, J. E., Kendall, K. E., Mathiassen, L., Young, B., & Warner, B. (2016). A theory of responsive design: A field study of corporate engagement with open source communities. Information Systems Research, 28(1), 64–83. https://doi.org/10.1287/isre.2016.0662

Links from this theory to other theories

External links

Original Contributor(s)



Please feel free to make modifications to this site. In order to do so, you must register.

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