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→‎IS articles that use the theory: added Germonprez papers again after backup lost previous changes.
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== '''Design theory''' ==
 
== '''Design theory''' ==
 
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''This theory is waiting to be summarized!''
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== Acronym ==
 
== Acronym ==
    
== Alternate name(s)==
 
== Alternate name(s)==
Instructional Design Theory, Design Research,  Design Science, Theory of Artifacts
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Design Research,  Design Science
 
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== Main dependent construct(s)/factor(s)==
 
== Main dependent construct(s)/factor(s)==
Subjective measures (e.g. satisfaction, goodness)
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Objective measures (e.g. percentage of improvement in efficiency, number
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of users)
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== Main independent construct(s)/factor(s) ==
 
== Main independent construct(s)/factor(s) ==
Philosophy of design is concerned with the question “what is the purpose of design?”
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Aristotle proposed four causes, four types of answers to the question “why”, and Heidegger showed that Aristotle’s four causes differed from one another (Gregor and Jones, 2007).
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# C''ausa materialis'' is the material or matter.
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# ''Causa formalis'' is the form or shape the material or matter enters.
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# ''Causa finalis'' is the end.
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# ''Causa efficiens'' is the effect that is finished.
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Simon (1996)…
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== Concise description of theory ==
 
== Concise description of theory ==
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Design theory involves examining and evaluating design as a concept. A number of
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scholars in information systems research have examined the concept of
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design.  “What is design?” remains elusive
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to ideate. The focus of design in information systems is on design of IT
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artifacts. There are differing opinions about what constitutes design
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theories for information technology artifacts. Walls et al.
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(1992) specify two major components of IT design theories:
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a product component and a development process component.
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Each draws upon kernel theories (usually taken from the
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natural or social sciences) in specifying prescriptive hypotheses
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that enable designers to evaluate whether the product and
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its development process satisfy the design theory. Goldkuhl
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(2004) specifies a need for multiple grounding of design
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theories in external theories, reference theories, value
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theories, etc. Markus et al. (2002) take a more practical view
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of design theories, using these theories to explain the means–
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ends relationship as a practical, prescriptively causal mechanism
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to justify design components.
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Design theory involves examining and evaluating design as a concept. A
 +
number of scholars in information systems research have examined and evaluated the concept of
 +
design.  The focus of design
 +
in information systems is on design of IT artifacts. There
 +
are differing opinions about what constitutes design for information
 +
technology artifacts.  Walls et al. (1992) specify two major components of IT design
 +
theories: a product component and a development process component. Each draws
 +
upon kernel theories (usually taken from the natural or social sciences) in
 +
specifying prescriptive hypotheses that enable designers to evaluate whether
 +
the product and its development process satisfy the design theory. Goldkuhl
 +
(2004) specifies a need for multiple grounding of design theories in external
 +
theories, reference theories, value theories, etc. Markus et al. (2002) take a
 +
more practical view of design theories, using these theories to explain the
 +
means– ends relationship as a practical, prescriptively causal mechanism to
 +
justify design components.
 
== Diagram/schematic of theory ==
 
== Diagram/schematic of theory ==
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[[File:ISR.png|border|624x624px]]
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Source: Hevner, A., March, S. T., Park, J., & Ram, S. (2004). Design
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science in information systems research. ''MIS quarterly'', ''28''(1),
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75-105.
 
== Originating author(s) ==
 
== Originating author(s) ==
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Design of an IS artifact
 
Design of an IS artifact
 
== IS articles that use the theory ==
 
== IS articles that use the theory ==
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Germonprez, M., Hovorka, D., & Gal, U. (2011). Secondary design: A case of behavioral design science research. ''Journal of the Association for Information Systems'', ''12''(10). Retrieved from http://aisel.aisnet.org/jais/vol12/iss10/2
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Germonprez, M., Kendall, J. E., Kendall, K. E., Mathiassen, L., Young, B., & Warner, B. (2016). A theory of responsive design: A field study of corporate engagement with open source communities. ''Information Systems Research'', ''28''(1), 64–83. https://doi.org/10.1287/isre.2016.0662
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== Links from this theory to other theories ==
 
== Links from this theory to other theories ==
Kernel Theory
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== External links ==
 
== External links ==
    
== Original Contributor(s) ==
 
== Original Contributor(s) ==
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Vishal Uppala<br>
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<br>
 
<br>
 
<br>
 
Please feel free to make modifications to this site. In order to do so, you must register.
 
Please feel free to make modifications to this site. In order to do so, you must register.
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